Season Two, Episode 8-1, Part 1

  • Jun. 13th, 2011 at 10:32 PM

It’s Deception Pass’ss’ss’sssessss’s birthday (at least, for the next hour or so here on the west coast), so I got everyone a present.

As usual, I posted these in such a way that your reading lists don't get totally spammed. There are a bunch of parts to this episode, so be sure to hit next (or the arrow or whatever it is).

Read more... )

Mr... Kitty...?

  • May. 20th, 2011 at 5:51 PM
Still working, but the good news is I have AN ENTIRE NIGHT of the next episode simmed. I'm considering releasing this in two parts, but we shall see.

And because TS3 doesn't have a pets EP, I've been reduced to this:

Yes, that is my cat Miss Kitty (very badly scaled and horribly photoshopped) filling in for Mr. Twinkles. I'm not sure if I'll be brave enough to keep it for the final posting... XD

Alternate Universe Deception Pass

  • Apr. 8th, 2011 at 9:32 PM
[personal profile] gelydh made this for me for my birthday (back in January). I'm seriously tempted to make her animate every episode...

...if only it didn't take her three days to do a single scene.

Season 2 Episode 8 - Teaser Scene

  • Mar. 11th, 2011 at 6:01 PM

This is nothing more than a teaser scene. It's the first scene in the episode, and as such, sets up the entire thing without giving too much away. If you can't stand to read just one part without having the next to follow, I'd suggest you wait until I've got the whole thing up and ready to go. Even this scene may change before I 'officially' post.

This is how the rest of the episode will look, with TS3 and the different narration. I have no idea what else to say about this.

Something witty and cool here... )


  • Mar. 2nd, 2011 at 7:00 PM
This is a bit of a progress report. A very tragic, sad sort of progress report. I'd been doing so well working on the next episode, getting more done that I thought I would, when suddenly I realized I needed a few more lots so Jade, Glass, and Deanna would have an apartment building to live in, and the 7-11 would have some property as well. So, because things like that aren't quite as easy as they are in TS2, I opened up CAW and started editing the town. Several hours later, I had some bitchin' areas set up, and was all ready to reimport this new world.

Then, all hell broke loose. The new world wouldn't import, claiming it was already installed even though it wasn't. After deleting the old version, I started getting fatal errors left and right, no matter what I did or how hard I tried or how many times I screamed at my computer. I tried doing fancy exports and reimports, deleteing chunks of the innards of the world file, some voodoo spells... nothing was working.

Long story short, Deception Pass was basically nuked.

Thankfully, I've been able to get a working backup going! I've lost a couple days of work, but hopefully I'll be able to come up with a way to get the lots built that I need without too much hassle. (I have Ideas™.)

In the mean time, I thought I'd share some really stupid This Velvet Oblivion footage from Rock Band 3 to help tide you over. Feel free to skip. (All were already uploaded for [personal profile] gelydh to watch, so there's almost zero effort in me posting these here.)

Show Tonight... )

the state of things and other ramblings

  • Feb. 15th, 2011 at 9:35 PM

I have no idea where to start, so I suppose I'll just jump right into the middle of it. After all, poking your toes in the water doesn't do anything but delay the inevitable shock of freezing cold that gives way to relative warmth anyway.

It wasn’t until earlier today that I realized there hadn’t been a Brand New Episode of Deception Pass since September of 2008, and honestly that left me with a sick, sinking feeling in my gut. I’ve been worried for a long time now that I’d let things linger too long, that way too much time had passed since anything was posted, so why would anyone still care about this stupid story? Truth is, a hell of a lot has changed since then. Things I won’t get into, things that are and aren’t so secret, things that do and don’t matter. At the end of the day, as pathetic as it seems, this story still keeps playing out in my head, and I want to keep telling it for myself if for no one else.

From the first time this story started -- back in the dark ages of my early teenage years -- it’s gone through changes. This will be one of the less dramatic changes, since in the past these transformations usually involved us destroying worlds and starting all over again. All that’s happening here is a change of narrative and a new tool for illustration.

Obviously, it’s been a hell of a long time since I’ve dabbled in the realm of TS2. TS3 feels much more comfortable to me now, despite lacking the utter control TS2 offers. In the last few days, I’ve discovered that there wasn’t so much lost in TS2, and quite a bit gained. Scenery, lighting, complete control over the environment, the hands alone… I could go on, but I’ll spare you. If this makes you uncomfortable, I’m sorry. I just can’t stand to put myself back in the blocky world of low poly and unexpressive pixels. I’m willing to make do with fewer, prettier pictures as opposed to more, perfectly controlled images.


Despite the pathetic amount of time I’ve been doing this, I’m still not used to having an audience of more than one. I guess in some ways, that’s not exactly a bad thing…

In the mean time, I’m still working my way through getting this beast of an episode finished up. There are still a few scenes to finish writing, but I’ve made amazing progress on the visual side of things. Still, it has to be said that having to rebuild almost an entire town takes quite a bit of time. The original sets for Deception Pass were built over several years, whereas with this current episode (which takes place in way too many places, it must be said), I’m building things on the fly, which is a huge time suck. With luck, I plan on posting it all… well… eventually.

I’ll stop myself from babbling on and on at this point. I’ve uploaded a gallery of pictures that, while not as composed as the ones I put together before we launched Season Two, are still (I hope) interesting and worth looking at.

[ several random pictures ]

still digging up through layers of earth

  • Jul. 27th, 2010 at 8:16 AM
Just a quick status update on the next episode...

I've hit the 53 page mark with the writing, and am getting closer to the end every day. Of course, I feel like I could end up with another 53 pages before all is said and done... At any rate, my goal at this point is to have the episode completely written by the time I leave for my annual vacation near the end of August. Quite frankly, I'd be surprised if I haven't gotten a lot of it simmed by then.

And no, I don't think I'll be attempting this in TS3, despite how bad TS2 sims freak me out now. O_o I really want the whole 'complete control' I have in TS2, and the lack of a Mr. Twinkles in TS3 would hinder me in at least two scenes.

That's it for now. I need to stop babbling.

- returning from the grave soon -

  • Jun. 14th, 2010 at 2:16 PM
Mary: “Seriously? You could get us up this damned tree, but you can’t get us down?”
James: “Just try to stay calm; I’m sure I’ll think of something.”

hack babble

  • May. 11th, 2009 at 11:15 AM
I just wanted to take a few minutes to talk about a few hacks that helped me immensely when I was redoing the first seven parts of this beast, hacks that I'll no doubt be abusing in all my future simmage. They're not exactly new hacks, but apparently I'm quite good at my hermity existence, and thus didn't really know about them until quite recently.

The first is the Freezer Clock by treeag (requires the Apartment Life EP). I've been using this pretty much since it was released back in October, and it's, hands down, the most useful tool I have. With it, you have the ability to pause sims individually rather than hoping like hell your anims sync up well. I wouldn't exactly call it a time saver, however, because now I've found myself spending ages making sure everyone is absolutely perfect. XD

The next one is the Facial Overlay options on the Custom Modeling Poses Overlay Hack V2 by decorgal. Yes, this has been out forfreakingever, but I never bothered to download it as the poses were of no interest to me; turns out I was missing out on a fantastic tool in the facial overlay portion of the box. These allow you to run basic facial expressions over other animations, therefore salvaging some pretty great poses that were otherwise ruined by goofy faces. Another great thing about it is its ability to combine several expressions, thus giving you an even greater degree of control. I get a lot of use out of the neutral expression, using it to tone down the otherwise over-the-top expressions sims are famous for.

Finally, the Look At Me global hack by maybesomethingdunno. I'd attempted to use the 'look at me' option from the allmenus cheat, but it always caused my sims to throw an error. This hack actually works. With it, I'm able to control exactly what an individual is looking at. Before, if I wanted a pair of sims to look at one another, I'd spend ages moving one of them in and out of the room, hoping the stupid things would look in the right direction. Now, with a click of the mouse and a small amount of camera maneuvering (I spent quite a bit of time literally in sims' heads over the last few weeks), I was able to get perfect results in almost no time. It is a bit tricky to get the timing right on it, as the 'look at me' function has a finite amount of 'run time,' but it's worth the occasional fight.

Part 23 is a good example of all three hacks in action.

That's it for now.